What is a paperthon?
A paperthon is a competition in which students/researchers form teams to quickly test a research idea and write a paper for it. It is time-boxed. Typically starts in the evening of a [Monday], and finishes by the evening of [Friday].
- Quickly validate research ideas and learn to check if it is possible to generate a viable publication for one of the top venues in AI & HCI
- Provide good training for research skills. As a paperthon touches on most of the research cycle (except implementation), it helps students to review and get familiar with essential skills such as understanding the research gap, experimental design, analysis, and explanation, etc.
- Train students to prioritize tasks
- Train collaboration skills and encourage peer learning
- The winning team of the competition gets a monetary reward
Jan 30, 31, Feb 1, 2, 3, 2023
|Supporting Faculty||Topics Supported|
|Prof. David Hsu||AI & Robotics|
|Prof. Alex Mitchell||Interaction beyond the individual; games and play; user experience and usability|
|Prof. Simon Perrault||Interaction design; mobile & wearable computing|
|Prof. Harold Soh||AI & Robotics|
|Prof. Tony Tang||Interaction Techniques. Interactive Systems. AR/VR. Human/AI Interaction.|
|Prof. CC Yen||Methodologies for design, “pluralistic dimension” of design study and research, design for healthcare and medicine|
|Prof. Shengdong Zhao||Interaction Techniques, Modalities. Interactive Systems. Understanding users, User Experience and Usability, Heads-up Computing, etc.|
Paperthon Day 2